Dissect the long-form structure bit by bit, starting with the opening and moving into the game, tag outs, walk-ons, editing, callbacks, ensemble, grounded-scene work, environment/object heightening and of course the characters and relationships that drive the long-form forward.
“The Montage” and “The Oak Tree” will be the centerpiece of this focus.
NOTE: Location TBD. This workshop will not be held at Unscrewed Theater.